Iron Man Game Review
One of the important characteristics of this entertainment is the capability to pay as either War Machine or Iron Man, giving users the chance to explore 2 full different game plays and storylines. The difference of fight technique of the 2 characters is that Stark as Iron Man has amazing speed and agility, while fight equipment is furnished with heavyweight fighting and strength. Users can also modify their armory suits, adding a much-wanted personalization characteristic to the entertainment that users were yearning for after going through the initial name. The game storyline is quite possibly one of the top aspects of the name, as it plays parallel to film, giving users a opportunity to dive further into the Iron Man 2 story without feeling like that are easily repeating the movie script.
Users are thrown into action with combat and characters and they are capable to explore outdoor and indoor maps. Another progress is the range of war styles each character has available. Not just are gamers capable to aerially mow down enemies with lasers and rockets, as one would expect from a top-tech suit for armor, they can also link in hand-to-hand war on the ground. In simple words, the war style is simple to learn but has different variety to keep users from the boredom of click mashing.
Game released for the PS3 and Xbox 360, the graphic ability of the consoles could have managed much more than the designers chose to offer the game. The high-definition suit mutes, bright colored the somewhat unclear backgrounds and secondary characters, leading more of a cell-shaded display look rather than an effective interface. Anyway, this is not necessarily a dirty thing. The technique that the graphics are too cartoonish and not as practical, since the principal of the game is a comic book.
There is amazing advancement in the flying commands and fight maneuvering, including more different war-based fighting in new editions of the game. The controls are not advanced enough from the initial name to bring this game up to par in most negative eyes. When game characters die from getting stuck on the map or laggy shooting, it can get very, frustrating, violently. One of the more stunning characteristic of this game is its launch for the iPad and the iPhone. Moving away from the gaming console area, Apple provides users a chance to take this entertainment virtually anywhere. There is no viewpoint or movement stability when you are using a motion or touch display to maneuver around difficult maps.